Please tell us what you have learned about clutching. Asking questions about theory is OK also.
Keep posts about clutching THEORY not what one setup works with one sled.
Ok you asked for it.
What I see over the years is three short circuits that cause tuners to being reduced to parts-changers and eventually stumbling onto something that works until someone comes along and out performs them...then they are left in the position to start all over again with more parts trying to find an improvement.
1) Lacking knowledge of the law of how the clutch part works in the system. "Superstitious tuning" to where someone will say "this flyweight works with this helix", "this aggressive curve works with angles in this range", "can't use this spring here or there"
...and it keeps tuners from learning the law of how something works.
The law of how the clutch part works requires that the component exist in some tangible form.
The way the part works in the system can't just be a thought. The part has to be able to be measured and perform an operation that reveals factual data.
Now you have factual data, you'll be able to compile an adequate analysis "by measuring" for your own design or calibrating someone else design.
Laws
Flyweight mass determines steady-rpms at full throttle
Flyweight mass determines rpms at steady-part-throttle.
Flyweight determines rpm acceleration
Flyweight curve angle determines rpm acceleration (Comet type)
Ramp curve angle determines rpm acceleration (TRA)
Lever or flyweight Center of gravity distance from crankshaft center determines steady-rpms at full throttle (TRA)&(Comet type)
Lever or flyweight Center of gravity distance from crankshaft center determines rpm acceleration (TRA)&(Comet type)
Spring force determines steady-rpms at full throttle
Spring force determines determines rpm acceleration
Spring "Rate (angle of calculated line)" determines rpm acceleration.
Spring "Rate (angle of calculated line)" determines rpms at steady-part-throttle.
Helix angle determines steady-rpms at full throttle
Helix angle determines rpms at steady-part-throttle
Helix angle determines rpm acceleration
Helix angle determines belt clamp force at "X" sheave position
Final gear ratio determines steady-rpms at full throttle
Final gear ratio determines rpms at steady-part-throttle.
Final gear ratio determines rpm acceleration
Final gear ratio determines angle being used on the ramp (TRA)
Final gear ratio determines angle being used on the flyweight (Comet type)
Final gear ratio determines Lever or flyweight Center of gravity distance from crankshaft center
Final gear ratio determines Helix angle being used
Final gear ratio determines belt position in primary clutch
Final gear ratio determines belt position in secondary clutch
2) Misrepresentation of words communicating in clutching language. Misrepresentation of words and their conduct in a tuning question limits the ability to communicate an observation that can be analyzed. Misrepresentation keeps silent a fact by expressing a belief or a blind obedience to a tradition to which which is in fact not held true.
Example: Many people know my pet-peeve of the word "rate" when talking about springs; the word "force" or "forces" should be used. Force is something you can look at and measure at any instant in time. Rate is something you acutally have to sit down, measure and do some subtraction then division to calculate the "Rate" of a spring. A spring has "rate" in a system, compressed in a distance between two force values. Per inch.
Question – I weigh 230. Do I weigh 230 pressure or do I weigh 230 lbs?
Spring FORCE....force, force not pressure.........230 lbs force! 160 lbs force. 320 lbs force.
I don't weigh 230 pressure. A spring does not have 160 lbs start pressure nor does it have 320 lbs finish pressure.
I try to point tuners to a definition section
https://www.mxzx-revzone.com/article/language-111.asp
so we can all talk the same accurate language.
3) Lacking knowledge of how to measure the parts in the system while it works. (at full throttle) "Measuring" is just as easy to know and use to solve problems however a little bit more lengthy discussion.